Everyone who has at least once played the game "Corsairs"probably would like to repeat the process again. The fact is that this game offers a unique opportunity for some time to turn away from earthly problems and become a real pirate. You will have the opportunity to buy your first ship, assemble a team, gain credibility, conquer the seas. Naturally, there is a story line (campaign), however you can enjoy unlimited time playing in free mode. But sooner or later the game will end, there will not be a single corner of the planet that you would not visit on your pirate schooner. Then we will have to return to reality and abandon our "pirate past." Naturally, you do not want to allow such a thing, and again the pirate's help will be helped by the addition of "The Corsairs: The History of the Pirate", the passage of which will bring you back to the familiar world of adventure.
Let's see what surprises prepared uscontinuation of the beloved game. What is entertaining in the supplement "Corsairs: The Story of a Pirate"? The passage here is divided into two campaigns, which consist of eight and ten plot tasks. In one of them you have to become a Dutch merchant who will lose absolutely everything in a storm. Miraculously, he will be able to escape, after which he will begin his journey in the seas. In the other you will have to immediately become a French pirate, who already at fourteen killed a duel army officer and was forced to sail to avoid imprisonment.
These two campaigns will again allow you to becomepirate, surf the oceans and seize ships, destroy opponents and pursue their cherished goal. In the game "Corsairs: The Story of a Pirate," the passage is focused on the main plot, so there will be less freedom of action, but the story will take you so that you yourself do not want to be distracted by something else.
If you choose a Dutch campaign in the game"Corsairs: The Story of a Pirate", the passage will begin from the moment your hero Peter Hein survives his ship wreck and ends up on the shore of the island where the village is located. The old fisherman will shelter him and give him shelter, but the unexpected will happen - the British troops will attack the village and take you prisoner. You will have to agree to spy on your own country. But rather quickly you will be able to get rid of this burden. You will need to help one old sailor, who in gratitude will give you his ship, since he himself has long been going to retire. This is where your adventures begin.
First you will need to contact a banker andopen a branch, after which it is necessary to commit a real scam. In a community with two other pirates, you need to capture a ship carrying a bank fund. By doing this, you can deal with the rest of the pirates and take possession of absolutely everything. As you can see, the passage of the game "Corsairs: The Story of a Pirate" puts you with an interesting choice, and this will happen more than once.
If you chose the Dutch campaign, passingthe game "Corsairs: The Story of a Pirate" after the quest with the bank will no longer turn into another channel. The next task is to find a bank in which coins will be cast upon request, and then for another bank to escort a caravan, which other pirates will constantly try to attack. The last two tasks will be the most exciting. In the first, you will need to pull one of the important members of the pirate Coastal Brotherhood from prison to convince them not to attack the Dutch ships. And in the second it is necessary to swim in search of the rarest gift for the daughter of the head of the bank. In the game "Corsairs: The Story of a Pirate" the passage of the quests will be very exciting and interesting due to their diversity and singularity.
Мишель де Граммон - это главный герой второй campaign, a French young lad who is in exile for killing an officer. Naturally, he chooses for himself a pirate life. So you start in the game "Corsairs: The Story of a Pirate" passage. France is just one of your opponents on the way. Basically you have to fight with other pirates, proving your worth and gaining a reputation. This campaign is much more active and combat than the Dutch, because here your goal is to become one of the best pirates in the world, having traveled from a simple member of the crew of one of the pirate ships. True, the path will not be too long - only ten tasks. And already in the first of them you will be given the first ship on which you will start "pirating" for your military merit.
For nine out of ten tasks you needwill fight with other corsairs, as well as with those who do not like corsairs in principle. Gradually, you will become an increasingly well-known personality among the pirates, acquire more impressive ships and a more reliable team, until in the last mission it turns out that you were degraded. You will have to go to the king of France, where you will be pardoned and even given your own colony in which you can live and prosper.