/ / "South Park": passing, review of the game

"South Park": passing, review of the game

"South Park" ("South Park") - one of the mostodious cartoons that have only appeared in recent years. Even hardened cynics can bring to a stupor how and by what means the characters of this animated series point out the defects and shortcomings inherent in modern society. However, they manage to do it perfectly.

South Park Passage
Not so long ago the game "South Park" appeared.Passage of it immediately surprised experienced gamers by the fact that the creators managed to perfectly recreate the atmosphere of light craziness, characteristic of the cartoon. However, it is better to talk about this in more detail, since many moments of passage are completely not obvious, and therefore need clarification.

Newbie

According to the plot, your hero is a little boy, a familywho recently moved to "South Park". Passage should begin with the fact that you, on the advice of your parents, go to explore the city. We take money, we go to look for new friends. Immediately we meet Butters the Merciful. We follow him to the house of Cartman, who in the game refers to himself as "Great Master". We go in the house, we take from the night stand the key to the garage. The guys agree to play a magical game, in which you will have to take the most active part.

As you could already understand, "South Park" is a game, the passage of which often requires smartness and extremely unconventional solutions.

First blood

We move to the kingdom of Kupa.We are looking for a flower near the fence, we pass it to Kenny. We go to Clyde, we buy weapons from him. We spend with him the first test fight. As soon as the achievement of "Power Points" appears, use the "Assault". So what is "South Park" preparing for us? Stick (the passage of the game for her and started) Fate - this is your main goal.

Stick of Destiny

We look at the Stick of Truth (Destiny in anothertranslation) in the tent Cartman. Long talk with him you will not succeed, because the fortress treacherously attacked the elves. You will get a warrior and an archer. The latter can easily be defeated by "Assault". We take away from the defeated enemy "Bow of Slop", after which we continue to deal with the elves. We lay the warrior from the bow, the rest we achieve with the help of assault. In general, "South Park" - a game, the passage of which often requires the use of brute physical force. Without it, you can not complete a single mission.

Finally deal with the enemy.After the battle, it is discovered that the legendary Destiny Stick has disappeared. So, the first thing you have to find in the game "South Park" - a stick of fate. The passage will not be as interesting if you do not make an effort to find it.

Collecting the army

We go to the house of Craig.Do not forget that along the way you will be constantly attacked by disparate groups of nedobityh elves. In the house of Craig, we are in for a failure: his father says that his son stayed for a long time at school as punishment for showing the middle finger to the director.

Coffee

We go to look for Twik, who should be inThe Twi Cafe. We find it completely exhausted, we pass the letter. Since he does not have time to do all his work, he will have to help him by going for a parcel. We go to the house of Kenny, where his mother will take a receipt and give out the key to the garage, in which the sought.

south park stick of fate
In the garage are addicts.They are used to giving parcels to Tweek, and therefore they behave aggressively when they see you. Take the fight. After defeating the asocial element, we take the package. We go to the cafe, we recruit Tweek into the ranks of our invincible army.

You do not understand some of the points in the game "South Park"? Walkthrough with Frost will help you: by viewing this option, you will definitely resolve all the questions you are most interested in.

Uninvited guest

First we go to Jimbo, we buy a gas mask from him.Then the path will lie to the house of Token. There, the guard will spray you with pepper spray in your face, but a gas mask will save you from big trouble. Fighting with the guard. We hand over the letter to Token, then we return to Cartman and study the “Roar of the Dragon”.

Detention after class

Go to school to save Craig.Looking out the window, we see that he is serving a sentence with Mr. Maki. Beating the red watch, we make our way to the door of the class. We find that it is closed, we go in search of the key. Alas, but the passage leading to the school's jungle is tightly sealed with a grill. Kenny in a princess dress will charm the red watchman on the reverse side, after which he will open the door.

Important advice

What is the "South Park"?Passing this game always leaves you a choice. So in this case: carefully examine the space next to the attendants. Near them there are almost always ashtrays and other items that can be thrown off. This will distract the guards, and you will not interfere in the next fight.

However, the last batch of duty you will havebeat up anyway. We take away the key from them. We rescue Craig, we go to the dining room. There you will have to wait for the first Boss - the main Redhead on duty, who keeps the entire South Park at bay. Passage (school) will not be completed without a complete and unconditional victory over this vile type.

Chief duty officer

To not give him time to prepare for the attack,use the "Dragon Roar". However, you can use any powerful ability that your character has. By the way, if you run into someone annoying feces, you can deal with it even faster. Having come to Cartman's house, we get the proud title of “Sir Schmooe”, after which we get acquainted with a new kind of magic - “Stink-Chara”.

Bard

Идем в бар «Ржущий ишак», где вас нетерпеливо waiting for Jimmy Bard. Elves will attack, and you will fight with them, listening to the songs of Jimmy. To destroy the barricades as quickly as possible, send the "Stink-Chary" to fire. Open the window for Craig, and when he gets hurt when he falls, we treat him with the abilities of Butters. We do the same with Cartman, who will suffer in a skirmish with the elves.

We open the door to our allies and climbthe second floor where it will be full of elves. Since one of them will be in a gas mask (the stench will not work on him), you will have to apply Bleeding. We rescue Kenny from the clutches of the elf, and then we fight the Bard.

Alien Abduction

After a hectic day, go home and go to bed.Do you think that you have almost completed the passage of "South Park"? Aliens - this is your next problem. Normal rest will not give the evil aliens who kidnap our hero and insert into it their probe. However, a blessing in disguise - the alien technology allows you to master teleportation and the ability to bypass the force fields. We leave from the laboratory, in which inhuman experiments were conducted.

south park passage canada

We go to the aliens:they constantly put fields that are easily managed with a probe. In addition, their power shields make their way from the bow without any problems. After the battle we go to the elevator, and Randy Marsh, on which the aliens are also testing their technology, will tell you the way. To get to the platforms in the next room, use teleportation.

Having gone down, we battle with the usual newcomer and the Guard. The latter is well deviating from the bow, and therefore will have to use any of your abilities. Go ahead.

On the monitor near the elevator we see Randy.You need to click on the buttons located here, in the correct order (using the available hints). After that we go up to another room with red elevators. Once again we remind you that “Frost” will help you in difficult cases. Passage of the game "South Park" with its tips is much easier. Anyway, you will surely not get lost.

Oncoming newcomers we throw on the spot, applying"Stink-Enchantment." We go to the accomodation with the chief of security, we defeat him in the battle and turn off the signaling on the entire spacecraft. Go to Randy Marsh, free him. Along the way, we select a white energy crystal. We insert it into the mechanism of the next elevator, activating it. We rise into the control room, defeat the pilots and their guards. The plate will fall, and your mission will be completed.

Union with goths

What else do you have to do to complete the game"South Park" (passage)? Goths - these are the next allies, whose location will have to win. It’s just that they don’t want to get on your side: first, the Goths will demand that you begin to resemble them. Immediately warn that the full passage of the game "South Park" in a single pass is impossible, because there are several plot lines in it that do not fit together. So, you can easily do without ready, but in some cases (if you go against Cartman) you will not be able to cope with missions without them.

Nonconformist

In the cafe Tvikov need to buy a "strong roast."When you leave the cafe, you will be attacked by the ubiquitous elves, taken to your camp and offered to join them. The solution is your choice. Coming out of the camp of the elves, we go to the store "Save yourself", where you can cheaply buy Goth outfit from a local homeless person. We go to the bench Jimbo, looking for a trash. There will be knocks-knights, with whom you need to fight. You will get cigarettes for defeating them.

Again we go to the Goths.We get a new assignment from them: when the parent meeting is held in the city, you must attach a bold poster to the common table. When you get closer to the table, Randy Marsh will find you. In gratitude for the rescue from the clutches of aliens, he will teach you a new reception - "Sheptun".

Next stage

We go to the construction site of the company "Taco Bell".The guards are distracting with the Sheptun, which we have just studied. The military will have to lead to a puddle under stress. Using an alien probe, we move into the ventilation. There we meet a German zombie, defeat him, pick up a voice recorder. We return to the Goths, we dance with them a victory dance. All you got are new allies.

south park stick passage

After that you will have to do the finalchoice: do you stay with Cartman or go to the elven side. In any case, you still should not forget about the main goal of the game "South Park". Stick (passing without it is impossible) - your main goal, to pick it up to be in any case.

School attack

We go to school.We appeal to Batters or Barda (depending on the chosen side), so that they will open the passage for us. We reach the ventilation passage in the wall. The latter is penetrated by the ability "Stink-Chary."

In the school lobby, turn off ventilation, breakfire alarm, then we set fire to the room, using the "Stink-Chary." Next we are waiting for the descent to the basement, where we have to fight with the red-on-duty. We take out a medallion from the locker, at the same time weed down all the smelly charms that come across to our enemies. To blow up the doors and run the Allied school, you need to send "Sheptuna" to the fire. To defeat the Wall, "Nausea" or "Bleeding" will do.

What is the difference between the game "South Park"(passage)? Hide and seek is not the best way to complete missions. In stealth mode to pass the levels will not work, so that you have to prepare for the brutal battles!

We rise to the second floor, we make our way throughslender ranks of opponents. Again, the game will give you a choice. At the end of the battle will have to use the full power of intestinal gases, as both of the alleged enemy is incredibly strong. If you fight with Kyle, he uses a fan, and if with Cartman, he also likes to use smelly charms. Once again, we remind you that the full passage of the “South Park” for both factions is not possible at once, since in any case you will have to make a fateful choice.

Victory over the linen gnomes

south park game passing
We go home after the battle and calmly go to bed.Like last time, we will not be allowed to rest. At this time, the interference will be repaired by the linen gnomes, who will again have to fight. They will reduce you, so your hero will easily follow the gnomes into the parents' bedroom. There, under their bed, you will meet a gnome-sorcerer, who will need to plunge. It is recommended to use "Bleeding" and "Fire" against him. For a successful victory over the dwarves, we obtain the ability to decrease.

Create alliances

We go to Kyle (to his home). From him we get the job of recruiting girls into our ranks.

We go to Annie. She will guide you to the girls ’meeting.There you present your proposal. The girls will put a condition: they don’t mind joining the boys' game, only for this they need to complete their task. You have to pretend to be Bebe's boyfriend, and go with her to Monica. There they will set you up, after which you will have to fight with her boyfriend.

Embryos and not only

After this a new task is to be completed.girls. Having changed clothes in the girl, we go to the clinic for abortions. The doctor breaks the apparatus, after which he leaves the office. We put on his clothes and go to the city archive. Immediately after this, a bunch of agents with guards will arrive at the clinic. You have to decrease (the ability of the dwarves) and crawl into a hole in the wall. If you want to avoid a massacre, just use smelly enchantment, firing at pipes over your opponents. We crawl out of the ventilation in the operating room, where Randy Marsh lies. We make him an operation.

Coming out of the room, we find that the agentsattacked mutated embryos. We decrease again, we creep into the ventilation. Through the lattice we observe how the military is fighting with mutants. We make our way to the place where the machine gun stands, after which we bring down the ceiling on it. Final smash it will help "Stink-charms." After this, it is necessary to fight with a huge germ.

Go north

Heading towards the boys.There you will receive an assignment to go to the “Photo Dojo”, since you need a high-quality photo for an international passport. Having fought with an imposting photographer, we get our own photo. Now heading to Canada. It can be reached either by circling around the Stark Pond, or passing through the farm. Once in Canada, go straight to Ottawa and go to the prince.

Canada

south park passage with frost
We get pictures of him and go to the graph of Winnipeg.We get a new job from him. In the district wound up an evil bear, which must be killed. Since the animal wanders right in the city, you don’t have to go far. For the victory over the bear you will get his skin. Again we go to the prince. The imperious person asks you to eliminate the harmful Bishop Banff.

We go to it, we select eggs.What other tests are waiting for you in the game "South Park"? Passage (Canada particularly confirms this) at all stages will require the ability to think outside the box, otherwise you will not be able to complete all the missions envisioned by the plot.

Having reported to the prince, we go to the next column,Vancouver. From him we go to the monks, who need to demonstrate all your skills regarding mastering intestinal gases. In gratitude, the clergy will show you the Nagasaki welcome, with which you can break even the strongest wall. Go to the specified cave. There, using the newly acquired skill, we break down the wall and open the passage for the Minister of Montreal. Everything! You have completely coped with your task, and therefore you can go to the girls.

This is what “South Park” (passage) assumes at this stage. Canada differs from other stages in that it is drawn in a two-dimensional form. This gives the area a special flavor.

To finish Clyde

To destroy the gates, use Nagasaki.In order to de-energize the installation, which supplies current to the puddle, you should use your alien probe. However, you can just bypass it, find a gap in the wall, then decrease and go through the rift. There you will find a lot of opponents, through a detachment of which again will have to fight their way. To reach the stairs, it’s preferable to use the powerful Nagasaki.

Use the same for lifting the gate"Nagasaki" and smelly charms. With their help, destroy houses, inside which are hidden mechanisms for raising the gate. To let their allies in, we destroy the windows. As a rule, you can get away with smelly charms, but in difficult cases, use Nagasaki. After successfully completing the job you will battle with Craig.

The battle with him is difficult because the bastard canreproduce their twins. To avoid this, you have to use all your deadly arsenal, eliminating the real Craig as soon as possible. After the victory we climb the stairs.

Intestinal bomb

It remains the most interesting.We decrease and penetrate into the rectum. We go around the electric fields, shoot the bubble and make our way through the sewage. The biggest ball can be removed from the path by using Nagasaki. You will be met by a bat, which you can easily scare off by using a flashlight. Go ahead and meet the ghost of the sparrow. Since this is a ghost, it is not sensitive to nausea or bleeding. You have to use all your magical talents.

Swinging the ball with Nagasaki and thenuse an alien probe that can take you to the button. We meet two guards, deal with them in any way possible. Finally, we fall into the segment of the intestine in which the bomb is located. To open its mechanism, use the abilities of Bard. Disarm the explosive mechanism. We go to Clyde, we meet there with the Chief, who again will have to win in battle. We look at the final dialogue with the participation of the legendary Morgan Freeman.

Betrayal

full walkthrough south park
It turns out that evil is to blame for all troublesKenny We go to the store and how to buy before the last battle with him. Kenny doesn't have as many lives as other bosses, but the problem is that he can come to life four times in a row. We throw on it as much as possible negative effects, we use all purchased potent drugs. To finally plunge the enemy, use the "Dragon's Roar."

So, you have completed the main task of the game "SouthA park". Stick fate (the passage was almost entirely devoted to her search) found. All enemies are defeated. If after the final credits you still have questions, it will not hurt to start the game again: choosing the other side of the confrontation, you will be able to learn a lot of new things.

You certainly will remember the game "South Park". Passage often requires not only ingenuity and ingenuity, but also knowledge of the plot of the original animated series.

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